Devlog #1: New Game Added! Flappy Bird!


Devlog 1: New Game Added! Flappy Bird!

Hey all, this is my first devlog and my first major update! I was able to make a game launcher and combine it with flappy bird and pong at the same time! It was a fun challenge as it made me think outside the box.

My Door problem

My door problem during this dev cycle was the Parallax Background node from Godot. For flappy bird, I did not have any camera node attached which was confusing. My parallax worked with it but it bound to it and made it look weird as I wanted the scene in static. So, I focused on making it move as the game started with its process node and tweaked the controls from there. And Voila! worked like a charm. Learned a lot during then. Then I came ahead with another challenge…. The Unified Launcher

A New Launcher

This worked similarly to level loading so I did not have issues. Probably down the line I’ll add in some loading screens to ease out the game and not hitch often. Performance hits are negligible so far, but a cautious approach nonetheless. I was able to clean up certain codes and instantiate wherever possible.

Next up!

Breakout. This will be fun to make!Lot’s of destructions and instances!

Files

20 Game Challenge Launcher Play in browser
6 days ago

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